

Criticisms were aimed at the gameplay, particularly the incorporation of motion controls, while its writing and direction received more mixed responses. Critics praised the branching nature of the story, butterfly effect system, world building, characters, and use of quick time events. The game received generally positive reviews. Although the title received little marketing effort from Sony, its sales surpassed expectations. Until Dawn was announced at Gamescom 2012 and released in August 2015. Several noted actors, including Rami Malek, Hayden Panettiere, Meaghan Martin, Brett Dalton, Jordan Fisher, Nichole Bloom, and Peter Stormare, provided motion capture and voice acting. Jason Graves composed the soundtrack and Guerrilla Games' Decima game engine was used for the graphics.
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To ensure the game was scary, the team used a galvanic skin response test to measure playtesters' fear levels when playing it. These include the movies Evil Dead II and Poltergeist, and video games Heavy Rain, Resident Evil, and Silent Hill. The development team took inspiration from various sources. The story was written by Larry Fessenden and Graham Reznick, who sought to create the video game equivalent of a slasher film. The motion controls were dropped when it became a PlayStation 4 game. The game was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move.

Players explore the environment from a third-person perspective and find clues that may help solve the mystery. All playable characters can survive or die, depending on the choices made. The game features a hyperlink cinema-esque for its multilinear narratives and butterfly effect system in which players must make choices that may change the story. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. Until Dawn is a 2015 interactive drama horror video game developed by Supermassive Games and published by Sony Computer Entertainment for the PlayStation 4.
